Term


  • History of Visual Effects in Films
  • Concepts of Graphics and Illustrations
  • Concepts of Cinematography & Photography
  • Lights, Colour& Perspectives
  • Digital Painting
  • Anatomy Study
  • Character Design
  • Visual Scripting with Film Language
  • Audio – Video Editing
  • Storyboarding and Animatics
  • Application of 2D Animation Principles
  • Project Portfolio

  • Term


  • Digital Modeling with Maya
  • Digital Sculpting
  • Texturing 3D Models with Maya
  • Lighting Models with Maya
  • Rigging 3D Models with Maya
  • 3D Character Animation & Rotomation
  • Particle & Dynamics
  • FX & Simulation
  • Matchmoving and Camera Tracking
  • Crowd Simulation
  • Working with Arnold Renderer
  • Layer-Based Compositing
  • 3D Design Portfolio

  • Term


  • VFX Film making – Pre to Post Production
  • Pre-visualization & VFX Video Shoot
  • Introduction to Nuke
  • Rotoscopy using Silhoutte
  • Roto and RotoPaint
  • Wire removal
  • Colour Correction
  • Green/ Blue screen
  • Matchmoving Techniques
  • Matte Painting
  • Time Remapping & Bounding Boxes
  • Channel & Multi passes
  • Advanced Compositing Tools
  • FX with Houdini
  • Z-depth & Multipass Compositing
  • Specialisation & Digital Portfolio Development (Choose 1 elective)

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